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Friday, March 19, 2010

Are You Killing Innovation in Your Company (Without Even Knowing It)?

by Holly G. Green

Are You Killing Innovation in Your Company (Without Even Knowing It)?In today's world, innovation is a business imperative. You either find new and better ways to add value to your customers, you play follow the leader with those who do, or you go out of business as others change the game and you lose.

Most business leaders intuitively know this. Which is why more and more are making sincere efforts to encourage innovation in their companies. Unfortunately, these efforts rarely produce the desired results.

According to a recent Forbes article, "Why The Pursuit Of Innovation Usually Fails," when it comes to business innovation, failure is the norm rather than the exception. Most "innovations" are little more than thinly disguised reformulations of existing products or services.

What's behind our systemic inability to innovate?

It's not a lack of creative ideas. People and companies come up with these in abundance. Instead, Forbes attributes the dismal results to how we go about trying to innovate.

Today's business leaders are trained to defend and extend the existing core business, not create a new one. This is especially true in successful companies. Instead of looking for the next breakthrough product, leaders seek to lower costs, improve operational excellence, and develop customer intimacy with the biggest clients.

As a result, most innovation efforts focus on making the innovation process efficient and effective rather than actually developing something new. They try to leverage the company's core brand, which may lead to incremental innovation but greatly reduces the odds of coming up with anything that transforms the market or industry.

At the same time, innovation initiatives rarely receive sufficient budgets or resources. In most companies, the lion's share of the resources go into supporting existing products and services.

These are all valid reasons for why companies struggle to innovate. But sometimes I think the reason is even simpler and more insidious. In the corporate world we are trained to kill good ideas. Instead of looking for ways to make new ideas work, we look for reasons why they won't work. And most of the time we're not even aware we're doing it!

How do we kill good ideas? Simply by the way we talk about them. This process is automatic and mostly unconscious, and it happens countless times every day on the shop floors and in cubicles and boardrooms everywhere.

How many times have you heard these phrases (and others like them) in your organization?
  • We already tried that.
  • That's never been done before.
  • We don't do things that way.
  • It will cost too much.
  • Management won't go for it.
  • That will never pay for itself.
  • The customer won't buy that.
  • Nice idea, but too far ahead of its time.
  • You're such a dreamer.

These are innovation killers! They sound reasonable. They sound practical. In some cases they may even be true. But they stop new and promising ideas dead in their tracks before they have any chance to blossom and grow.

Here's the interesting part - most of us do not intentionally set out to stifle innovation. When we hear a new idea, we don't consciously think, "That's a bad idea, I'm going to kill it." Instead, our response occurs at the unconscious level. A new idea contradicts what we believe is true, so our brain perceives it as a threat. This triggers an automatic response, and the innovation-killing phrases come out of our mouths before we even know it.

Don't believe me? Watch what happens the next time a new employee joins the company. Part of the reason we hire new employees is for their fresh energy and new ideas. Yet, when they start suggesting different ways of doing things, you'll hear things like, "Oh, we've always done it this way." Or, "That'll never fly!" Or, "You might want to learn how we do things around here before you go rocking the boat."

People say these things all the time! And we never take notice because they are so ingrained in our thinking and our culture.

I agree that we need to train our leaders better on how to manage innovation. And we could certainly allocate more money and resources in that direction. But it can start with an even simpler approach of identifying and eliminating all the different ways we unintentionally shut down good ideas with the way we talk. Of course, this does require we become aware of our own thinking process and reasons for our auto responses first.

The language we use to describe the world has a powerful impact on the way we see it. As long as innovation killers remain part of our lexicon and culture, our chances for meaningful innovation are greatly diminished.


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Holly G GreenHolly is the CEO of THE HUMAN FACTOR, Inc. (www.TheHumanFactor.biz) and is a highly sought after and acclaimed speaker, business consultant, and author. Her unique approach to creating strategic agility, helping others go slow to go fast, will change your thinking.

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11 Ways to Implement a Culture of Innovation

by Geoff Zoeckler

11 Ways to Implement a Culture of InnovationOn Wednesday, March 10, 2010, I had the privilege of attending an innovation conference and discussion - Elsevier's Corporate Connect Event: Implementing a Culture of Innovation. Given the low price tag (free) and complete sponsorship by one company (Elsevier), I was not sure how much information I would be able to apply directly to my company. I was very pleased to find that the event was far from a day long sales pitch and was truly an opportunity to connect and talk about ways to improve innovation within company walls.

The event was organized into four presentations and one expert panel discussion (with multiple networking opportunities in-between).

Presentation topics:
  1. Elsevier's Innovation Journey (Jeff Honious at Elsevier)
  2. Building a Culture of Innovation (Peter Skarzynski at Strategos)
  3. Implementing a Culture of Innovation (Mike Hess at Medtronic)
  4. Supporting a Culture of Innovation (Cynthia A. Larson at Eaton)

The expert panel consisted of four Information Specialists (super librarians) from Eaton, Abbot Labs, Kimberly Clark, and St. Jude Medical. The Q&A centered on understanding the role that internal and external information plays to support innovation and how to improve the way employees access that information.

Below is my "Top 11" summary from the conference. To help foster further discussion, I have placed company links throughout this summary and LinkeIn links for each of the presenters.

Build Your Innovation Culture:


#1 - Include the Most Important Member of Your Innovation Team - The End User

The customer is king was mentioned (in various ways) during every presentation. All innovation efforts will fail eventually if the end user is not driven to use your new product or service. Make sure everything you do starts with: "Who is the end user and why do they want this?"

For the most part, humans are intelligent and know when you have come up with something that will truly impact their life. It is true that people can not always voice their needs and desires in a way that makes sense, but your challenge should be to find creative ways to understand their behaviors and figure out how to include them in your innovation process.


#2 - Challenge an Orthodoxy (The Way Things Are)

The point of innovation is to come up with new ideas that can be turned into tangible outcomes (most measure in terms of profit or other quantitative metrics). However, some of the best ideas are not 'new' ideas but are instead challenges to existing assumptions (think of Apple challenging the way music was sold or Dell challenging the way computer were purchased and assembled).

However, those kinds of insights require all employees to be comfortable challenging the "way things are" around them. The further out in the organization you can instill this mentality, the more impact it will have on your culture. What benefit could come from your line workers feeling like it was there job to suggest new ways of doing things?

While it is not the overly positive case study it once was, Toyota is known for keeping low costs by listening to the ideas of their assembly workers.


#3 - Get Someone "Up Top" Interested

The majority of innovation teams start when a CEO or CIO says that it will be so. Those struggling to improve things from the bottom up without initial support will need to work to get the attention of someone up top. Without top level support, you may never gain the resources needed to really move the dial and impact the entire organization.


#4 - Take a Diagonal Slice Across the Organization

Diagonal Slice Across the OrganizationWhen assembling a new innovation team, it is best to take a cross functional/diagonal cut through the organization. Many companies start with something that looks like a country club meeting with top level executives getting together to discuss how to improve the performance of the common employee.

Instead of limiting the innovation team to top level strategic thinkers, make sure you include some middle level managers and some low level individual contributors. On top of getting suggestions from various levels throughout the organization, you will also be adding team members who are willing to put in extra effort to take advantage of the exciting opportunity.

Oh yeah, and all members should want to be part of the group. If someone doesn't have passion for improving innovation, they will never find the time needed to make an impact.


#5 - Don't Forget Your Managers - Their Brains Still Work

Most managers were once the lower lever employees who went to college, dreamed of making the world a better place, and happily moved away from concentrated individual work to manage a team towards bigger objectives. Managing a team doesn't allow for many individual contributions, but managers' brains are still working (most of them anyway).

When you are looking to implement a company-wide innovation process, make sure you create systems that allow and encourage managers to give quick bursts of energy and submit their individual ideas.

Keep the Momentum Going:


#6 - Stick to the Vision at All Costs - Do the Coin Test

Stick to the Vision at All CostsWhen you deviate from your initial founding vision, you increase the space between you and your current consumer. You also dilute resources, reduce focus, and most importantly diminish employee passion. Ideas are cheap.

Many paths end with increase profits. Make sure your path lines up with your vision so that all employees will passionately follow. Follow Medtronic's example and carry a physical reminder of the corporate vision on a coin. When you have a tough decision to make, review the vision on the coin to help set your path. If you don't have a clear vision that links to a consumer benefit, then that is the first place to start.


#7 - Demonstrate the Benefit

All innovation efforts should be tracked and measured. While is not always easy to quantify the impact of improving the culture or the benefit in increased communication, you can track things like the geographical diversity of idea contributors (put stars on a world map), the number of unique idea contributors, and the total number of ideas generated. When you do get a solid win, make sure you take the time to communicate it across the company.


#8 - Expect 96% Failure Rate

I was surprised by the finding that 96% of innovation efforts fail, but I would have guessed that failure was near 90% from my past experiences. Whatever the number is for your industry, failure is part of the innovation process. Your goal is to create a process that allows you to fail quickly and avoid wasting resources. How are you set up to learn from your mistakes and keep moving with renewed passion?


#9 - Develop an Innovation "Pressure Cooker"

New ideas can't get off the ground relying only on 15 minute blocks of time between meetings or other project work. From time to time you need to grab a team of people, rent a space off site, and commit days at a time to uncovering new consumer insights and product ideas. Make sure enough time is allowed to get from the discovery phase all the way to the creation of a full action plan and timeline. When possible, bring in some of your end users to the session.

Recognize what Success Looks Like


#10 - Increase Human Connections

When reviewing your innovation efforts, make sure to determine if you connected people and increased dialog. If you got people talking, then you were successful. If no new conversations have started, you need to rethink your approach.


#11 - Build Your Planet Memory Alpha

Build Your Planet Memory AlphaWhen the panel of Information Specialists was asked what the future of innovation management would look like, Star Trek's Planet Memory Alpha was the quick answer. While I am not much of a Star Trek fan, I believed the expert panel when they described the planet as the ideal location for 'external innovation'. The Star Trek planet stored all historical knowledge for the universe and anyone could access that information.

While we live in a society of patents, trade secrets, and general information secrecy; increasing the availability of information is important for innovation. One significant opportunity discussed would be to improve the availability of internal information and improve how it connects to external information. What would it be like if when you searched Google to find external information, you were also searching all internal knowledge? How else could that connection be improved?


If you want to continue the discussion with me, jot your comments below.


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Geoff ZoecklerGeoff Zoeckler is a young, passionate innovator with 7+ years in product development roles leading the front end of innovation. Geoff is looking to connect to share personal insights to improve corporate innovation culture from the bottom up.

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Thursday, March 18, 2010

The Art and Science of Innovation

by Jeffrey Phillips

The Art and Science of InnovationI'm a bit troubled by the fact that many people in corporate America seem to believe that innovation is a mystical art, rather than a set of skills and capabilities that many people can learn and implement. I suppose around every complex problem solving process there seems to be a bit of magic, but at the core of all magic there's a simple set of rules. It may take an Einstein to figure out the rules to relativity, but they are knowable, demonstrable and proveable. So, too, are the processes, capabilities and skills behind innovation.

Another barrier to broader innovation deployment is the sense that innovation is an art - an intrinsic skill that you are either "born with" or not. I, for one, am terrible at drawing. I simply didn't receive an innate ability to depict people or landscapes from my parents. I believe, though, if I tried to, I could become better at drawing using programs like Drawing on the Right Side of the Brain. This program has radically improved the drawing ability for thousands of people, and demonstrates that even art can be learned through the careful application of basic principles. I may never be a Van Gogh, but I can improve my drawing capabilities to a significant extent. Why, then, do so many people believe they aren't "creative" or aren't "innovative" as if this is a binary decision?

I'm not going to argue that "anyone" can master innovation skills, any more than I'd care to argue that "anyone" can master relativity or will become a Van Gogh. But it is also clearly the case that innovation is based on a number of tools and processes which can be learned, and is enabled through looking at a problem through a number of different perspectives, or imagining new perspectives, which is all that artists try to do. Furthermore, everyone is creative. Think back to your childhood when a cardboard box was a rocketship and a stick was a sword. We are all creative, we simply allow corporate cultures and society's expectations to force our creativity into hiding. One of the most instructive training activities we do at OVO is a prototyping exercise in which we ask our participants to prototype and defend to others an idea using nothing more than pipe cleaners, Play-Doh, paper, crayons and found objects. You'd be amazed at the creativity demonstrated when people know they'll be evaluated on their creativity!

So, the title of this post is really a set-up. Innovation is a science with rules, processes and established tools that requires the participant to think like an artist. The thinking requires new perspectives and the ability to imagine something new. Therefore, innovation combines the tools and methods of both scientists and artists, but all of those skills can be learned. If your organization wants or needs innovation to compete successfully, perhaps your team should start by examining the staff and its proclivities. Most organizations are full of people who are steeped in orderly process and science, and they need the perspectives and imagination an artist can introduce. Others have never been introduced to the tools and techniques that innovation has to offer, and need to learn those skills. Simply starting an innovation effort with no training is almost certainly doomed to failure.


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Jeffrey PhillipsJeffrey Phillips is a senior leader at OVO Innovation. OVO works with large distributed organizations to build innovation teams, processes and capabilities. Jeffrey is the author of "Make us more Innovative", and innovateonpurpose.blogspot.com.

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Leading Those Who Don't Want To Follow

by Mike Myatt

Leading Those Who Don't Want To FollowWhen you reach a fork in the road with those you lead, what do you do? Leading those inclined to follow is significantly less of a challenge than leading those who don't want to be led. Anyone who has ever been in a leadership position has had to deal with the inevitable tough relationship that causes more than its fair share of brain damage. At some point in time we've all been involved (directly or indirectly, willingly and unwillingly) in the coporate politics of turf-wars, empire building, silo-centric ignorance, title inflated ego and arrogance, and the list goes on...

Regardless of the politics in play, it is a leader's responsibility to effectively lead not only those that agree with their position, but they must also lead those that hold dissenting opinions.

There are always those who choose to oppose or undermine authority, but that in and of itself does not remove the obligation of a leader to fulfill his or her duty. While likeability is a great asset to possess as a leader, it is not essential. It is however essential that you command the respect of those you lead. Respect is earned by honoring commitments and doing the right thing regardless of opinion, sentiment, or influence. It is through right acts, good decisions, and honest communication that you earn respect and maintain rapport even with those who are not necessarily your greatest supporters.

A key point to consider when things don't seem to be going as smoothly as you would like is that different perspectives, competing agendas, and opposing positions can sometimes present the opportunity for growth and enlightenment. If differing opinions are looked at as an opportunity as opposed to a set-back then I believe positive steps can be taken. What I like to refer as "positional gaps" are best closed by listening to both sides, finding common ground and then letting the principle of doing the right thing guide the process. When you develop the skill to transform negative conflict into creative tension then you will begin to command respect even from those who don't agree with your positions.

It is absolutely possible to build very productive relationships with even the most adversarial of individuals. Regardless of a person's original intent, opinion or position, the key to closing a positional gap is simply a matter of finding common ground in order to establish rapport. Moreover, building rapport is easily achieved assuming your motivations for doing so are sincere. I have always found that rapport is quickly developed when you listen, care, and attempt to help people succeed. By way of contrast it is difficult to build rapport if you are driven by an agenda that is not in alignment with the other party.

While building and maintaining rapport with people with whom you disagree is certainly more challenging, many of the same rules expressed in my comments above still apply. I have found that often times conflict resolution simply just requires more intense focus on understanding the needs, wants and desires of the other party. If opposing views are worth the time and energy to debate, then they are worth a legitimate effort to gain alignment on perspective and resolution on position. However this will rarely happen if lines of communication do not remain open. Candid, effective communication is best maintained through a mutual respect and rapport.

In an attempt to resolve any conflict, the first step is to identify and isolate the specific areas of difference being debated. The sad fact is that many business people are absolutists in that they only see things in terms of rights and wrongs. Thinking in terms of "my way" is right and therefore "other ways" are wrong is the basis for polarizing any relationship, which quickly results in converting discussions into power struggles. However when a situation can be seen through the lens of difference, and a position is simply a matter of opinion not a totalitarian statement of fact, then cooperation and compromise is possible. Identifying and understanding differences allows people (regardless of title) to shift their position through compromise and negotiation while maintaining respect and rapport. The following perspectives if kept top of mind will help in identifying and bridging positional gaps:
  • Respect leads to acceptance.

  • Accepting a person where they are, creates an bond of trust.

  • Trust, leads to a willingness to be open to:

    • New opportunities

    • New collaborations

    • New strategies

    • New ideas

    • New products

    While I like to think that I have earned the respect of the majority of those I have led over the years, I am not so naive to think that that all have liked or supported my positions. That being said, I have nonetheless had to lead them as well. I have been able to accomplish this by adhering to the following principles:

    1. Hit conflict head-on. You can only resolve problems by proactively seeking to do so.

    2. Always attempt to understand others motivations prior to weighing-in on an issue.

    3. Say what you mean, mean what you say, and follow-through on your commitments.

    4. Never be swayed by consensus, rather be guided by doing the right thing.

    5. Know that no person is universally right or universally liked, and become at peace with that.

    6. Regardless of whether or not perspectives and opinions differ, a position of respect must be adhered to and maintained. Respect is at the core of building business relationships. It is the foundation that supports high performance teams, partnerships, superior and subordinate relationships, and peer-to-peer relationships. Respecting the right to differ while being productive is a concept that all successful executives and entrepreneurs master.

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    Mike MyattMike Myatt, is a Top CEO Coach, author of "Leadership Matters...The CEO Survival Manual", and Managing Director of N2Growth.

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Tuesday, March 16, 2010

8 Design Tips for Startups - Moving Beyond Aesthetics

by Thomas Petersen

8 Design Tips for Startups - Moving Beyond AestheticsDon't panic, this is not going to be a lecture on typography or what color palette you should use. It's not going to require you to have the latest Creative Suite from Adobe either. In fact you don't need to be a designer or UXD expert to use these principles. This is an attempt to cut through the noise from the art directors, usability experts, designers, developers, Venture Capitalist and family members to help you design better products.

So what does it take to design a successful digital product or service? Is it the brand, the choice of colors, the functionality, the chosen platform, or the social features?

Well all of the above certainly have some importance, but it's going to be very hard to prove that one particular element is why company X is a success. All too often we become attached to this idea that there is a recipe for success. That if you just get the right idea or if your design is cool or uses a certain technology you will be successful.

Nothing in my experience, supports that belief. In fact what means success for one company might spell failure for another.

For instance WordPress.com is based on PHP, a server side language that many "real" developers loathe. They claim it's not a real programming language and that it doesn't scale well. None-the-less, a whole plethora of successful companies uses PHP, including FaceBook.

Google isn't exactly winning design prizes for their look and feel, yet they are so successful that many companies are copying their style.

Hulu.com was a success long before they started to add more complex social features. Joost was designed primarily around social features and have joined the deathpool.

In other words, there are as many ways to design a successful product, as there are ways to design a failure.

Large companies almost never allow for failure, which partly explains why their solutions most of the time are as bland as they are.

They have the money to continue down a dead-end and will invest millions in doing all the right things from user research, to usability tests to 5 different design proposals to establishing brand guidelines, then launch something two years too late to great fanfare and unfortunately often to great obscurity.

If you are a startup, you are normally not allowed (and shouldn't be) to spend that much time and money building spaceships no one want to fly.

So what to do.

Take the design process seriously, but don't get too attached to one particular part of it and don't rely on any one particular discipline to give you the right answers. Get to the point where you have real users or customers as quickly as possible. It's these users that will provide you with the information that will get you you in a position to make better design decisions.

The following principles should help you get in a position:

1. Start simple, stay simple.

It cannot be said enough. Less is more - much more, and there is a very good reason that it pays to understand.

"If you do less you can measure more. If you can measure more you can better experiment with what works."

Most products are simple, based on simple insights.

Make sure that you stay true to those insights, until you know you tried out every different interpretation of them. Don't add new features just because you think that it will help, it won't, not yet. If your product becomes a success it's not because of how many features it has.


2. Don't confuse change with improvement.

One of the biggest challenges record artist face when producing a new album is fatigue. They get this from listening to the same riffs, passages, drum tracks, choruses etc. over and over and over. It's actually one of the reasons why many have a problem listening to their own album when it's finally out. Startups as intense and time consuming as they are, have similar problems. It's very tempting after a couple of months of looking at the same design to want to change it and think you are improving your product. You aren't, so don't succumb to the temptation. It's not worth it.

Furthermore, if it goes like it does in most cases, you will soon enough have to spend resources on changing things after you launch.


3. Build to integrate.

Think about whether your product could be a good extension to already existing products/services. That way you can tap into already existing digital ecosystems and leverage on their popularity and reach this will give you some standards to adhere to. Remember that the more you are able to interface with other services the more trust you will establish. Guilt by association works both ways.


4. Don't do everything that is possible only what is necessary.

Constrain yourself. A good product has limitations. It doesn't just succumb to every temptation that comes along. Focus on what makes your product the product and only add features if you get clear signs that it is needed. Most users will have to learn your product anyway so don't try to impress them with features before they understand what your product is all about. iTunes may have many flaws, Basecamp from 37Signals leaves a lot to be asked for, but when all is said and done, their products are rock solid and there is no feature like the rock solid feature.


5. Usability studies and focus groups are for refinement not for innovation.

Let me be perfectly clear. Running a successful and informative usability study or focus group wont help you understand whether the market wants your product or whether you have solved your interaction flow satisfactory. I know there is a lot of buzz around User Centered Design (UCD) and that a hoard of usability experts will claim that they can help you design more successful products if you just ask the user (Which I find ironic). Don't believe the hype, I say this as someone who also makes a living doing usability tests. There are a few situations where usability studies make sense for startups, but most likely it wont be in your situation.

I will write a separate post about UCD but leave you with a few observations.

There is no one-to-one relationship between what people say in a focus group and what they actually do. It's way to complex and there are way to many psychological elements and social dynamics involved to allow you to extrapolate important data out of it at an early stage.

In most cases you are testing in a pseudo environment with mock-ups, html prototypes or even paper prototypes. Just imagine how Twitter, SMS, Google or LastFM in its early days would have scored. So many products need to be experienced before users will provide you with any valuable insights to build on.

It would be like trying to determine the usage and usability of a hammer by looking at a piece of paper with a drawing of it. You get the picture.


6. A feature is not a product.

Speaking of hammers.

Don't just think about your product as a bunch of features. Instead focus on what it is your are selling at its core. What is needed for your product to function? How much can you take away from it without sacrificing the core product.

Think about features as something to add after you have launched.

Features are something to add after launch
A hammer has one purpose, which is to help you knock in nails. Everything on top of that are features. Therefore understand when you are working on your core product and when you are working on adding features.

The benefits of thinking like this, is that it will help you establish a very clear an precise picture of what makes your product your product. Which means you will much better be able to understand why you are adding features when you are and won't get caught in the "me to" behavior that can drive companies out of business very fast.


7. Think how, not what.

What matters is not what functionality your product has, but how it works. A sign-up process is not just a sign-up process, a checkout process is not just a checkout process, a button is not just a button, a rating system is not just a rating system.

Think about how you can stand out by introducing something that everyone else might have but in a unique way. That's what Steepster did when they re-designed their rating system (see how they did here). Skype was not the first VOIP provider, far from, but Skype managed to make it stand out and look like a product not just a technology. In other words they productified a technology

You will be surprised how much the "how" can help improving your product.


8. It's not innovation to use the latest technology.

It's tempting to try and set yourself apart by using the latest build of some framework or technology. But don't do it just because it's the latest. Make sure that you understand the implications of what you are introducing. Is it processor intensive, is it increasing load time, does it improve the experience, is it understood by enough developers so that you can optimize it.

If you can't answer the above, you probably shouldn't do it.

All too often companies get caught in thinking that new technology in itself is the differentiation factor. But as most successful businesses know. Innovations have an introduction curve and not everyone should take advantage of a given technology just because it's available.


Conclusion

Designing successful products has more to do with understanding what doesn't work than with what works. If you can get your company in a position where you can "feel" the state of your product, you are able to make smarter decisions and in effect will have a better chance of success.


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Thomas PetersenThomas Petersen is the co-founder of hello, a digital creative agency that designs and develops products and services. He writes on Black&WhiteTM and on twitter @hello_world.

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Sunday, March 14, 2010

Free Range Innovation

by Jarie Bolander

Free Range InnovationCowboys love the wide open plain. The vastness of the prairie ignites a self-reliance that few others can comprehend or handle. The cowboy is free to drive his cattle the route he feels best, yet his end game is always clear - get them to market. The cowboy struggles to keep his herd moving and might even loose a few along the way. His satisfaction comes when the herd is safely to market and the wage he earns hardly pays for his trouble but that does not matter - he's in it for the journey.


The Cowboys of Innovation

Innovators are like modern day cowboys that peer out onto the vastness of the world and chart a course to get their ideas to market. They do it for the love of the journey and the results of seeing something they invented being used by millions. Companies tend to fence innovators in by overburdening them people with process, procedures, arcane organizations and stifling bureaucracy. These conditions severely limit the creative mind to the point of stalling out any sort of innovation.


Wander Within Limits

The innovation cowboy needs to wander around and seek the best path forward. This means his organizational structure has to be flexible enough to wander yet sets limits to get to market. The best structure for this is the automatous team that has flexibility to get stuff done but has clear objectives and timelines. Guidance from the boss should be the high level goals and objectives not micro-managed tasks and rigidly defined parameters. Doing this allows innovators to chart their own course while still having some guidance.


Failure is Always an Option

Innovation is full of failure. So much so that most people can't stomach the constant setbacks and uncertain future. The ideal culture for innovators is one that embraces failure, learns from it and moves on. This culture will always out innovate a punitive structure where everyone is afraid to make one little screw-up. The other vital cultural trait is one where intellectual curiosity is encouraged, especially outside the companies field of endeavor. More innovative ideas have come from cross-over problem solving (i.e. Taking a solution from another industry and applying it to something else), then just staying within your companies comfort zone.


Bonuses Don't Work

The journey is the incentive for innovators to invent. No other incentive is as strong or as effective as working on a challenging problem that you enjoy. In fact, the open source movement has taught us that creative people will work for free and give away their work product for something they find interesting. The organization can apply these incentives by giving innovators a support and recognition network that allows them to invent, be recognized and feel respected. The only monetary bonus that seems to work is one that treats everyone the same (e.g. The janitor to the CEO gets 'the same bonus'). Anything other that than, is ripe for gaming and defeats the purpose of incentives.


Rugged, Yet Refined

Free range innovation is all about respecting the rugged innovator that takes on the world yet still delivers products to market. It's the realization that innovation takes flight when you give creative people the space to move, explore and grow. No fancy organizational structure, no complex cultures and no silly incentives - just smart teams, building innovative products by driving their ideas to market the way the range tell them too.


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Jarie BolanderJarie Bolander is an engineer by training and an entrepreneur by nature. Jarie blogs about innovation, management and entrepreneurship at The Daily MBA and has recently published his first book, "Frustration Free Technical Management". You can also follow him on Twitter @thedailymba.

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Friday, March 12, 2010

Thinking the Unthinkable

The New Leadership Imperative


by Holly G. Green

Thinking the UnthinkablePeople ask me all the time what I consider to be the biggest challenge facing today's business leaders.

I don't even hesitate on this one. It's the automatic assumption by most business leaders that we still live in a fairly predictable world.

Think about it. Six months ago, who would have thought that Toyota would be in the position it is today?

Here we have one of the largest, most successful, most respected companies in the world. And now it faces a crisis that is not just destroying its hard-earned reputation, but could well put it out of business.

That's unthinkable! And yet it's happening right before our eyes.

Sales of Toyotas are plummeting. The U.S. government is launching a full-scale investigation into the company's business practices. And a tidal wave of lawsuits around the faulty floor mat/throttle issue is about to be unleashed.

If Toyota is found to be at fault, and if it turns out they had knowledge of the defective design and did nothing about it, punitive damages could run into billions of dollars. Not even Toyota could withstand that kind of a financial hit and still survive.

I'm not saying the unthinkable will happen. But the possibility that Toyota could go out of business in the near term is very real. And that's the kind of world we now live in.

Leading a business in this kind of environment requires a new way of thinking. Considering that most business leaders still view the world as fairly predictable, the question becomes:


How do we train ourselves to think differently?


The answer is simple - pause, think, focus, run.
  • Pause. Make it a habit to back away from the day-to-day and evaluate what is happening outside your industry as well as inside.

  • Think. Constantly challenge your beliefs and assumptions about what you know to be true about your customers, your markets, your industry and the way you do things inside your organization. Take nothing for granted.

  • Focus. Identify opportunities to add value to your customers in ways that nobody else is doing. Identify significant initiatives that support leveraging those opportunities, and get and keep everyone in your organization clear on achieving them.

  • Run. Implement quickly, with focus and flexibility, knowing in advance that your new initiatives will not unfold exactly as planned.
    Then repeat this process.

During the think phase, develop the habit of engaging in scenario planning. Ask questions like:


"What would happen if our biggest competitor suddenly went out of business? What is taking place in other industries or other parts of the world that we could use to transform our industry?"


Many companies do this once a year during the strategic planning process. In today's world, that will no longer suffice. When a company as large and seemingly invincible as Toyota can have the rug pulled out from under them so quickly, it's clear the old rules no longer apply.

Pondering the imponderable should become an everyday occurrence in organizations. To be a successful leader today, thinking the unthinkable must become a way of life.


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Holly G GreenHolly is the CEO of THE HUMAN FACTOR, Inc. (www.TheHumanFactor.biz) and is a highly sought after and acclaimed speaker, business consultant, and author. Her unique approach to creating strategic agility, helping others go slow to go fast, will change your thinking.

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Tuesday, March 09, 2010

Non-profits - Maximize Value from your Board of Directors

by Matt Heinz

Non-profits - Maximize Value from your Board of DirectorsEvery non-profit I speak with wishes they could get more value from their Board of Directors. It's not that their directors aren't engaged or interested, it's just often difficult to get more of their time and specific, focused attention in between board meetings.

Here are several recommendations for how nonprofits (and any organization with board members and advisors) can get more value from these important partners.
  • Give them smaller, contained tasks: Make it easier for them to execute, and get things done for you. Big multi-stage projects can be intimidating to tackle, but if you break those requests into smaller, more attainable tasks, things will get done more quickly

  • Tap into their networks: Find out who they know, and how they can help you. Help your directors feel good by making connections within their network to other people, resources and organizations that can also help you get things done

  • Leverage their specific expertise: I'm surprised at how few non-profits do this. Know what your board members do well - what they're passionate about, where they have experience - and make sure you tap into that

  • Use them for ideas, not execution: This is more natural and achievable for board members, but the key is to not only let them be wildly creative - but to write everything down, capture all ideas, then triage, choose and execute the right ideas, right away

  • Maximize meeting time with them: The more time you prepare, the more you'll get out of it. Have a set agenda and expected outcomes, give board members materials to review in advance, be focused during your time, record next steps and follow-up

  • Track and hold accountable on commitments: Your board members are well-intentioned, but they can get busy and forget. Send them email reminders, set deadlines, and help hold them accountable. They'll appreciate that you do this

  • Choose new board members wisely: As board seats come up for renewal, make sure new candidates understand the commitments. You want folks who are passionate about your work plus willing to help execute

  • Reward them: For non-profits, monetary compensation isn't a part of the picture. That said, you still can offer introductions within your own network that will benefit them personally and professionally, give them awareness and public recognition for their time, etc.

  • Get their families involved: Invite their family to recognition events, and give families a chance to donate time together for the right projects. Help the rest of the family feel good about the director's involvement and contribution. It'll make those couple extra hours your directors spend on a particular project or task easier to swallow

  • Give them tools to work: This can be online collaboration tools, CRM systems, whatever is necessary to help them work faster and easier

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Matt HeinzMatt Heinz is principal at Heinz Marketing, a sales & marketing consulting firm helping businesses increase customers and revenue. Contact Matt at matt@heinzmarketing.com or visit www.heinzmarketing.com.

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Thursday, March 04, 2010

Selling Innovation to Your Boss

by Jeffrey Phillips

Selling Innovation to Your BossI've argued before that most firms innovate when faced one of two conditions: fear or greed. The fear factor indicates the firm has explored all other options, and now only the most "radical" option - innovation - remains. To paraphrase Sherlock Holmes, "when you've eliminated the possible, whatever remains, no matter how improbable, must be the answer". And, like Gordon Gecko from Wall Street, I believe many firms innovate when they believe they've spotted an emerging opportunity or new market. In this case, greed is good.

But if all innovation were based on these two drivers, then little innovation would get done. Clearly many firms latch onto innovation as a life preserver, a last ditch effort rather than a strategic focus, but there's more innovation underway than could be accounted for by desperation. And I'm relatively certain that while some firms are good at spotting innovation opportunities and moving aggressively to produce new products and services, they are fairly few and far between. That leaves us with the majority of innovation getting done by the firms in the hazy middle - not really desperate, but not really leading innovators either. If that's the case, what methods do they use to "sell" innovation to the appropriate decisioning individuals or bodies?

Innovation can be "sold" to executives in one of several methods:
  1. As a method to increase organic growth, driving new profits
  2. As a method to disrupt the existing market or adjacent markets, preempting a competitor
  3. As a method to create significant differentiation within a market space
  4. As a method to create product or service leadership

These are the hard-headed, rational reasons, and the reasons that organizations tell themselves they innovate. in reality, most firms take on innovation efforts because:
  1. An employee created a great idea and we really have no choice but to exploit it
  2. A competitor has launched a new (product, initiative, campaign) and we need to respond to it
  3. A senior leader within the firm has made it his/her mission to create an innovation program and the squeaky wheel must be greased

We often find that innovation programs are formed around existing assets - people or ideas - that persist until they must be addressed. Sort of like a plant that must be weeded out or watered. Otherwise, most new innovation efforts are based on a response to what a competitor is doing. This "reactive" innovation is not, in our minds, the best way to innovate, but it may be the best way to sell an innovation program, to give your initiative the final "kickstart" needed to get the funding or resources you need.

Thus, to "sell" innovation you need to:
  1. Link it to a corporate objective (growth, differentiation, disruption)
  2. Build ideas and momentum under the covers
  3. Demonstrate what your competitors and new market entrants are doing
  4. Link all three together (strategy, existing momentum, competitive threats) to complete the package

Without all three "legs" of the stool, you'll struggle to gain credibility. Without a strategic linkage any innovation will be incremental point solutions. Without some existing momentum, the work will seem too overwhelming. Without the ability to demonstrate what competitors are doing, you rely on executives who place great emphasis on longer term strategic goals.


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Jeffrey PhillipsJeffrey Phillips is a senior leader at OVO Innovation. OVO works with large distributed organizations to build innovation teams, processes and capabilities. Jeffrey is the author of "Make us more Innovative", and innovateonpurpose.blogspot.com.

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Wednesday, March 03, 2010

Killing Innovation by Asking Too Many Questions

by Mark Prus

Killing Innovation by Asking Too Many QuestionsA recent article on the Harvard Business Review blog site discussed how you can kill innovation by asking too many questions. Having spent over 25 years in Corporate America, I can relate. I have seen many novel ideas get 'Murdered by Management' through a steady stream of questions. I have even seen Management use the "question everything about a project I don't like" technique as a means of wearing out the proposer and making the project go away.

I do agree with the article's conclusion that you can often "...substitute early action for never-ending analysis." It is always a good idea to start small, gain experience, tweak and try it again.

But I am not sure I agree with the premise that asking questions is bad. After all, isn't curiosity a foundation of the innovation process?

When I was running the innovation function of my business unit, I was used to getting a lot of questions about the projects I was working on. What I tried to do was separate the questions I could answer right away and the questions that would take a lot of analysis to answer. I'd keep a list of issues that required further analysis, and attempt to gain understanding via research as the project developed. And I would always report back to Management and give them updates on what I had learned.

Asking questions often reveals new opportunities and potential for upside. And yes, sometimes asking a lot of questions reveals a fatal flaw that kills the project. But when would you rather discover that fatal flaw? Early in the project or after you have committed significant time and energy to it? Isn't that one of the jobs of Management?

Does asking a lot of questions kill innovation? I don't think so. I believe a leader who can handle the 'heat' of the "what about?" questions can deftly manage the questioning and in fact use it to his/her advantage.

What are your thoughts?


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Mark PrusMark Prus is a marketing consultant who offers a name development service called NameFlashSM.

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Tuesday, March 02, 2010

Microsoft and Creative Destruction

by Scott Berkun

A recent NYT article by former Microsoft VP Dick Brass has caused quite the stir, but for the wrong reasons. Every follow up article I've read, including one from Microsoft, gets much of it wrong some key things wrong.

The premise: The core point of the Brass article is how the introduction of middle management and bureaucracy has killed innovation at Microsoft.

My counterargument: Microsoft has always been a conservative, platforms company. Visionary design and creative leaders think in terms of great products, which Microsoft has never been good at. Brass assumes the challenges that hampered Tablet PC were new and local, but they have always been there. Microsoft's best, and most creative, work has come when a competitor forced one of the few Renaissance-VPs (VPs who were not over-promoted engineers but actually had a diversity of management skills) to take product design seriously.

My credentials: I worked at MSFT 1994 to 2003. I was on the IE 1.0 to IE 5.0 team among others (Windows, MSN, and MSTE/Best Practices, where I worked with many groups across the company). I wrote a bestselling book about Innovation and I've spoken and consulted with various groups at the company dozens of times since I left in 2003.

My take:
  1. The primary problem at Microsoft regarding good design & innovation is the diffusion of creative authority. The problem is not the numbers of people at the company, or the layers of management, as many gripe about. Layers don't help, but it's not the problem. The real issue is the inability to grant creative authority to the few people worthy of it. Microsoft has always been a place that gives way too many people a say in matters of design, vision and user experience, and it shows in the pervasive mediocrity of the majority of its products. Films need directors. Orchestras need conductors. But if you divide things into 30 pieces and ask 30 people to play creative visionary, mediocrity ensues. The better products at Microsoft are the ones where VPs modify the distribution of authority to create clear creative authority.

  2. Few VPs are qualified to be creative leaders, at Microsoft or elsewhere. And there is no creative lead role at Microsoft. There never has been. This is not new, it has always been true (at least since 1994 when I started). This is why when brilliant, genius type software designers come to the company, they are baffled by how little creative power they can earn, so they retreat to research or future thinking groups that have no skin in the game (e.g. Bill Buxton, Steve Capps, Ray Ozzie, Jim Gray (RIP), etc.). Microsoft is simply a hard place for to accumulate wide authority over design, which is required to make coherent visions, user experiences and innovations come true. Worse, it's rare for leaders to acknowledge death by too many cooks since those who have never worked elsewhere, and have no conception of creative process, can't imagine any other way. The culture has always been a heavily consensus/collaboration driven place for managers, which waters down ideas, and shifts what goes out the door heavily towards conservation.

  3. Management at Microsoft is fat with inbred managers who are not worthy of their title, but this has always been true. If you are hired to manage version 5 of something, you inherit a host of decisions made with skills you do not have, yet get credit for anyway. If the team you inherit does good work, and you happen to be the manager, you receive credit, regardless of how little you did. Entire unprofitable, failed divisions, funded by the rest of the company, promote people out of corporate obligation, creating the existence of middle managers who have never actually successfully managed anything in the marketplace. For the 90s, this was MSN and Consumer products, which were perennial failures. The quality pool of people who managed in those divisions was below average and as the company aged more of these groups were born. Microsoft, like all companies, has suffered from the Peter principle, or worse, perhaps the Paul Principle (people who are lousy at even simple management skills but inherit mediocre projects they don't understand, and simply manage not to get fired via their team's noble but unheralded efforts, which hide their shortcomings). As a result, there are line level managers at Microsoft who are more competent than some middle or senior managers. But this has always been true, given the diversity of the company. It's worse now because of the size.

  4. Real layoffs would be a blessing. In 1999 when I left the Internet Explorer team (before the ill-fated IE 6.0 release), I looked around the company for other teams to work on. I couldn't believe how many lost, misguided, sad, self-destructive teams I saw. This was in 1999! The company has more than tripled in size since then. Mini-Microsoft is so clearly on the mark about his core ambitions. I don't wish unemployment on anyone, but I'd say a) the ratio of managers to programmers is insanely out of whack b) The number of projects and divisions that have never made profit and are market laggards is obscene. If the company were split apart, few groups are competent enough to survive a year. This defeats the "strategic value" these properties supposedly have, as dumping of buckets of money earned by Office and Windows profits into their bonfires of incompetence does not a strategy make. You need basic leadership competence, which all too many groups at Microsoft don't have (and many never did).

  5. Microsoft's best and most inventive work has often been driven by competition. A visible and serious threat is the only situation where leadership, historically, was forced to be creatively aggressive, giving a chance for creatives to obtain enough power to do good work. Windows 95, Office 95, Internet Explorer 5.0, MS Natural Keyboard, XBOX 360 were all excellent products by most standards, and were made possible by strong competition. The question executives need to ask is why divisions like Mobile & MSN,or the entire Vietnam like 15 year history of imploding efforts of web search (there is a great book to be written by someone about this), have been disasters despite clear and strong competition - this is the analysis to post on every office door at the rest of the company.

  6. It's lazy arguing to assume an organization of 10,000 or 100,000 is uniform in any way. Groups at Microsoft have a different culture, and some have been wildly more successful than others (e.g. Office vs. MSN/Live/whatever it's called this week) in part because their leaders have developed superior cultures that diverge widely from other groups. Windows 7 is an excellent product no matter how it stands in comparison to Apple's work, and the turnaround from Windows Vista, which many heralded as the end of MSFT, was beyond noteworthy. If Windows 7 or XBOX 360 is made in the same company that makes all the products you hate, you have to realize the limits of painting broad strokes. This is where many critiques of Microsoft fall short, including the one by Brass. They assume uniformity, projecting a local set of experiences in part of the company as the model for the entire company.

  7. If you talk only to people who quit and were disgruntled you can't possibly have the whole story. I've never met Dick Brass, but I know the Tablet PC was a commercial failure. As smart as Dick is, its likely he never understood how IE beat Netscape (it was more than the monopoly stuff), or Office beat Lotus/WordPerfect etc. He also might not know the long history of Windows and Office rejecting most requests from most other teams as a matter of both basic sanity and arrogance. Specific to Tablet PC, it started as a Bill Gates pet project. Working with Bill, who Dick curiously never mentions, was no treat, and unlike Steve Jobs, his direct involvement in matters of design is likely not a godsend. Articles like this one reads too much into corporate policies, as many of them are old (e.g. the review process) and good managers have always had ways to work within these rules to reward good employees. I'd agree the processes could be improved, but all the good VPs find ways to bend rules into loopholes.

  8. The greatest disease at Microsoft is lack of sharing lessons from failure, especially where innovation is concerned. Microsoft has made many big, visible bets. Many of them have failed, but that's par for the course. The problem is these expensive lessons are swept under the rug, encouraging others in the company to repeat the same mistakes. Everyone loves to make fun of Microsoft Bob, but few can articulate why it failed. If you don't understand why it failed, you don't have any reason for laughing so hard, and you likely aren't half as smart as you think you are. A case study on Vista, MSN Search, Microsoft Bob, The Tablet PC, etc. should be produced by an outside consultant, and stapled on the forehead of every manager at the company, once a day, until they read them all word for word. Then they'd take advantage of Microsoft's so called experience and wisdom. Otherwise, they are being set up to make the same expensive mistakes again and again.

  9. The idea of Innovation, and Innovation Systems, is a distraction. Success in the market is a better scorecard and the most reliable source of criticism. Innovation, as the word is used in these articles, is a matter of taste. You can be very inventive and still get your ass kicked. Or do a great job with mostly conventional ideas, and kick more interesting competitors off the field. Apple, if you study their choices, doesn't pull things out of the sky (digital music players, cell phones, and tablet PCs were all established ideas). They enter games others are already playing and kick their ass. But innovation is the least useful lens. The best criticism of Microsoft's management is how, or how not, they've done against their competitors in terms of customer satisfaction. If innovation matters as much as people seem to claim it does, it's well reflected in either market success or customer satisfaction, so worry more about those solid measures, rather than the ethereal notion of who is innovative and who isn't.

Editor's Note: Scott Berkun will be speaking at The Economist's event - "Innovation Fresh Thinking For the Ideas Economy" at the Haas School of Business at the University of California, Berkeley on March 23-24, 2010. As an added value for our loyal Blogging Innovation readers, we have negotiated a $150 discount when you register using our discount code - "BLINN" - register now.

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Scott BerkunScott Berkun is the bestselling author of "The Myths of Innovation" and "Confessions of a Public Speaker." His blog and lectures can be found at scottberkun.com.

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Need more time for innovation (or whatever)?

How to get three hours back every day


Need more time for innovation (or whatever)?
by Matt Heinz

I need more hours in the day, and I assume you do as well. Between our personal and professional lives, there's always too much to do and not enough time to do it.

But despite these challenges, I'm constantly looking for ways to do two things:
  1. Eliminate distractions
  2. Make better use of "down time"

If you're trying to do the same, here are eight things I'd recommend trying. Collectively, I think they effectively give me back about three hours every day.

Don't drive
  • We waste a lot of time in the car, driving. Except for returning a few phone calls, this isn't very productive time typically. If you can take the bus, other public transportation, or even carpool with coworkers, you can use part of that time to get caught up on other work. Catch up on email offline, brainstorm something without other distractions, and work through other things on your to-do list. Worst case, catch up on some of your reading. Any of that is better than stop-and-go traffic.

Always have something to read with you
  • Everywhere you go, carry something you want to read. It can be printed materials (newspapers, magazines, printed-out articles), or it can be saved content on your SmartPhone. For example, on my iPhone I have access to my RSS feeds via Google Reader, a mobile version of ReadItLater that syncs Web articles I want to read, and also an iPhone version of Kindle software to catch up on a book I'm reading. There are so many times during the day when I'm waiting, or in a line, that can be used for a few minutes to catch up on some of this.

Avoid and cancel meetings
  • Do you really need to attend every meeting on your schedule? Have you yourself scheduled meetings that can be more effectively handled with a 5-10 minute conversation in the hallway? I'd be willing to bet that 25% of your meetings this week aren't worth your time. Figure out which ones they are, and get your time back.

Keep your email offline, all the time
  • If you use Outlook in particular, right-click on the icon in the lower right-hand corner of your screen and select "Work Offline". This will essentially "freeze" the email in your inbox currently, and queue up anything in your Outbox to sync when you want to. This helps you focus on what's at hand, without getting distracted in real-time by new incoming messages. Click the send/receive button when you want to, but otherwise stay more focused and more productive without the constant distractions.

Forward your phone to voicemail when you need/want to focus
  • Most phones and phone systems give you the ability to point inbound calls directly to voicemail. If you need to focus on something, shouldn't you turn off this distraction as well? You don't have to do this all day. But if the project in front of you will take 30 minutes to get done, don't let things like new emails and phone calls distract you. That 30-minute project could take 60-90 minutes easy if you check email, take a call, and have to get re-engaged and focused again.

Get up earlier
  • Would it really be that hard to get up 30 minutes earlier? This may not be your most productive, awake time. But an extra 30 minutes (when the rest of the house is still sleeping) could be used for reading, exercise, whatever you want. This alone gives you an extra 3.5 hours a week, and that's a lot of time.

Do your most important 1-2 tasks/projects FIRST every day (before email and voicemail)
  • At the beginning of each day, you already know what 1-2 things are most important to accomplish. But most of us, before tackling those projects, check email and voicemail and quickly get distracted by the day's interruptions and fire-drills. Nine times out of ten, those distractions can wait until your most important tasks are finished. Get them done first, and I guarantee you'll feel (and be!) far more productive every day.

Delegate
  • You probably aren't delegating to others actively enough. You're probably doing too much yourself, including things might be more efficient to be done by others (and sometimes with better results). You could be using a service like TimeSvr to get small tasks done by someone else. You could use eLance to outsource a variety of administrative projects. You could use ActiveWords to shortcut frequently-used activities on your computer. Long story short, you're working too hard and doing too much. Do less yourself, but get the same and more done.

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Matt HeinzMatt Heinz is principal at Heinz Marketing, a sales & marketing consulting firm helping businesses increase customers and revenue. Contact Matt at matt@heinzmarketing.com or visit www.heinzmarketing.com.

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Friday, February 26, 2010

Five "Must-Haves" for a Strategic Plan

by Holly G. Green

Five Must-Haves for a Strategic PlanStrategic planning methodologies are like shoes - one size does not fit all.

Some companies use a top-down, autocratic approach, where the plan gets created by a small group of senior managers and handed down to the rest of the organization. Some prefer a more democratic approach, with employees at all levels contributing their ideas and input to the plan. Most companies employ a hybrid of these two models.

The best approach for your company depends on several factors, such as size, industry, culture, type of workforce and management style. Regardless of which approach you choose, however, every strategic plan needs five key elements in order to achieve the intended results.

  1. Mission. This defines why you exist as an organization. Specifically, it tells others (not just those in the organization) why you exist. Ideally, it describes some noble purpose that is both inspirational and aspirational, so that it instills pride in all those connected with the organization.

  2. Guiding principles. Also called organizational attributes, these describe how you expect people to behave with each other and with other stakeholder groups. Guiding principles broadly define which types of behaviors are acceptable and which behaviors will not be tolerated. In particular, they describe how you will behave when faced with difficult situations or challenges.

  3. Value propositions. These explain the value you provide to your organization's different stakeholder groups, both internal and external. For example, why do customers buy from you? Why do employees come to work for your organization? What kind of return can shareholders expect? How does your community benefit from the work you do?

  4. Destination points. These identify where your organization wants to go within a specified time frame. This is perhaps the most critical element in the whole process because the more clearly you define your desired end state, the greater your chances of getting there.

  5. Areas of focus/strategies. These define, in a broad sense, how the organization will get to where it wants to go. They are the three to five areas everyone should be focused on to get to the destination points. What cuts across several destination points; where should the majority of energy be focused; what must everyone keep in mind as they make investments in people and other resources; and, what guides you on what to do and not to do are the core questions answered.

These five elements form an essential foundation for the strategic planning process. If even one of these bedrock elements is missing, your chances for success become marginal at best.

Once these elements are in place, the next step involves action planning and breakthrough modeling to determine what it will take to get to where you want to go. Here is where you get down to the nitty-gritty to figure out what organizational capabilities (systems, tools, processes, people and technologies) are needed to reach your destination points. Effective strategic planning also requires that you set goals and define team and individual accountabilities, as these link the big picture to individual goals and competencies.

Ultimately, strategic planning is like a jigsaw puzzle - all the pieces must be in place in order to complete the picture. The mission and guiding principles inspire and energize employees, while creating pride and connection throughout the organization. The value propositions provide a touchstone for staying focused on what matters to stakeholders. The destination points provide clear goals and milestones that provide the big picture employees want and need. And the strategies/areas of focus create alignment and ensure that everyone in the organization is working toward the same goal.

Have you got your five must-have's in place? And is everyone clear on what they are?


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Holly G GreenHolly is the CEO of THE HUMAN FACTOR, Inc. (www.TheHumanFactor.biz) and is a highly sought after and acclaimed speaker, business consultant, and author. Her unique approach to creating strategic agility, helping others go slow to go fast, will change your thinking.

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Thursday, February 25, 2010

Seth Godin, Nobody is Indispensable

by Mike Myatt

Nobody is Indispensable - A Rebuttal to Seth GodinThere is no shortage of information circulating of late espousing the benefits of making yourself indispensable to your employer. While this mantra has clearly gained some traction, if not actually becoming quite popular, popular thinking does not necessarily equate to sound thinking. Let me be as clear as I can - nobody, and I mean nobody is indispensable. I don't care who you are, what role you play, or what your title is. If you perceive yourself to be indispensable, you are setting yourself up for a very rude awakening. Furthermore, anyone who by design sets out to orchestrate a situation to make themselves indispensable is not operating in good faith. In today's post I'm going to share my thoughts as to why the myth of becoming indispensable is very dangerous thinking to say the least...

A well managed company does not allow itself to become dependent upon the performance of any single individual. Those individuals who attempt to hoard knowledge, relationships, or resources to attain job security should not to be valued or viewed as indispensable, but should be admonished as ineffective and deemed a liability. Corporate talent that cannot be shared, duplicated, distributed, or leveraged is not nearly as valuable as talent that can.

So, where has all this recent self-indulgent, misguided thinking come from? I believe much of it stems from the self-help types that proliferate the concept of self-promotion for self-benefit over the concept of service above self. More distressing is that this concept was recently validated in Seth Godin's new book "Linchpin".

Let me begin by stating that I'm a Seth Godin fan. While I agree with him more often than not, I will from time-to-time find myself shaking my head wondering what in the heck could Seth possibly be thinking? In his recent book "Linchpin", Seth Godin puts forth some great concepts that we should all aspire to. I wholeheartedly agree that each of us should become the best we can be, that our work should become developed and refined to the point where it is viewed as art, and we are seen as the artist behind the masterpiece. So much of what you'll read in between the covers of "Linchpin" is as close to inspirational brilliance as you'll find in a business book, which is why it pains me to have to point out the critical flaw in "Linchpin" that regrettably overshadows the highlights - namely the concept of the linchpin itself.

Seth describes a linchpin as somebody in an organization who is indispensable - who simply cannot be replaced because their role is just far too unique and valuable. Making things worse, he then goes on to say how important it is for all of us to become indispensable, for not to be indispensable is tantamount to economic and career suicide. Encouraging somebody to make the most of their talents and abilities is quite laudable - encouraging them to become indispensable is validating a new level of self worship that I find quite troubling.

In fact, I would go so far as to say that anyone who sets out to make themselves indispensable would be the one committing career suicide for two reasons:
  1. Anyone who is "perceived" as indispensable in their current role completely eliminates any possibility of promotion

  2. Any good leadership team who finds themselves dependant upon a linchpin will immediately move to mitigate the risk of finding themselves in such an untenable position

It is an organization's ability to collect and convert data into information, turn information into knowledge, and knowledge into an operating advantage that allows an enterprise to effectively address current needs as well as to strategically drive innovation and forward planning. This cannot happen if one person positions themselves as a linchpin. Put more simply, a corporation's employees must be able to acquire knowledge (learning), transfer knowledge (out of the head and into an information system), apply knowledge (from the information system into an actionable event), manage knowledge (execute with focus, timing and precision), and secure knowledge (keep it from evaporating or even worse from walking out the door to a competitor). Let's see if we can bring this issue a bit closer to home for some of you. Ask yourself the following questions:
  • Have you ever had a disruption in business continuity because someone who possessed a wealth of experience and/or information retired, quit or was terminated?

  • Have you ever lost a deal or had a major operational problem because somewhere in your organization you found yourself dependent upon a single person's expertise and they dropped the ball?

  • Have you ever found yourself in the unenviable position of desiring to terminate an employee only to be held hostage by the fear of losing the knowledge that they possess?

While I could go on ad-nauseum with day-to-day operating examples of how a linchpin can adversely affect a business, I think I've probably dredged-up enough painful memories for now. As a CEO or entrepreneur, the fact that you would allow an employee to become indispensable to begin with means that at a minimum you have a lack of transparency and continuity in your organization, and more probably that you lack depth of talent and are weak in process and knowledge management.

How would you answer this question... Is your company talent poor and linchpin dependent, or talent rich or linchpin independent? From my perspective there is a monumental difference between real tier-one talent and a primadonna who thinks of themselves as indispensable. Employees who represent true tier-one talent see themselves as part of the team seeking to make those around them more successful. Contrast this with those primadonnas who are interested solely in their own success without regard to those around them. Any company that bestows a primadonna with recognition as somehow being indispensable, is a company about ready to experience a completely avoidable disaster.

If you want to eliminate unnecessary dependencies, don't allow any individual to create ultimate domain over anything that is considered key or mission critical. Instead create a culture that values transparency, knowledge management, mentoring, coaching, and process. By doing these things you will add both depth and breadth to your organization and increase the overall level of talent across the enterprise. Bottom line... encourage people to be a valuable part of the team, to maximize their contribution to others and the overall enterprise, but under no circumstances allow someone be become the proverbial cog in the wheel.


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Mike MyattMike Myatt, is a Top CEO Coach, author of "Leadership Matters...The CEO Survival Manual", and Managing Director of N2Growth.

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